Tuesday, October 16, 2012

Interface: Custom CheckBox and RadioButton


Customization interface: CheckBox and RadioButton
This article look at how you can customize the controls such as CheckBox and RadioButton. Differences from the usual buttons in the fact that they have two states: check and uncheck.

Wednesday, October 10, 2012

Interface: Custom Button and ImageView


Customization interface: Button and ImageView
In this article begins a series of articles on customizing applications interface for Android. Today let's talk how to change the appearance of buttons and use the ImageView as a button.


Saturday, October 6, 2012

Nine-patch images

In developing the UI for your application, we are often faced with the need to stretch the image in relation to the different sizes of Android-devices. Many images can be with rounded edges or with a complex pattern that with increasing give different artifacts in the form of noise or blur. This can be avoided by using the Nine-patch images.

Tuesday, October 2, 2012

Advertising Services: WapStart


Advertising Services: WapStart
WapStart - the largest mobile advertising network in Russia. How to use this network, I will explain in this article.



Monday, October 1, 2012

Optimizing applications for different resolutions

The question of developing an application that supports a large number of screen resolutions always gets an edge from developers under Android. As the number of different devices has already exceeded 1,000. In this article I will talk about one of the ways to support different resolutions in the application.

Sunday, September 30, 2012

Advertising services: Mobclix


Advertising services: Mobclix
Mobclix - a company that specializes in mobile advertising, combined into a single multi-vendor network advertising, such as AdMob, MillenialMedia, Smaato, InMobi and others. In this article I want to talk about how to set the advertisement from the service into your application.

Friday, September 28, 2012

Skeleton for Activity


Skeleton for Activity
During the development of games and applications are often situations when to have developed in each Activity to write the same code. Then transfer it to other projects. In this article I would like to talk about how you can make life easier when creating the next Activity in the application.

Wednesday, September 26, 2012

Logging in Android


Logging in Android
An important step in any application development - is logging. There are no serious projects that have been written without at least one bug. The log is used to keep track of all the moving and changing objects in the application. For example: requests and responses from the server, the values ​​of arrays and collections, the output error handlers, and more. Consider how to implement logging into the application so that it is comfortable.

Sunday, September 23, 2012

Advertising services


One important component in the development of games – is getting revenue from these games. Any developer would like to receive for the work their hard earned money. But how can you get the money look at in this article.

Saturday, September 22, 2012

Third-party markets


After the publication of the application in Google Play, you can increase the flow users and revenues from advertising, also placing the application on other Android-markets. On them will be discussed in the current article.

Thursday, September 20, 2012

Talking Pets: Development Pet for Android - Part 3


Talking Pets: Development Pet for Android - Part 3
The third part of a series of articles on the development of a talking pet for Android. In this article we will discuss how to "revive" our pet. Look at how to create an animation in Android-applications and use SurfaceView for constant rendering animation frames. 


Wednesday, September 19, 2012

Talking Pets: Development Pet for Android - Part 2


Talking Pets: Development Pet for Android - Part 2
The second part of a series of articles on the development of a talking pet for Android. In this article we will discuss how to play the recorded data. We create a working application that will continuously record and play voice.


Tuesday, September 18, 2012

Game: Brain Land

Review: Brain Land
Would you like to know how you are erudite and well-read? Brain Land - this puzzle game that will help you answer that question. More than 1,000 of entertaining questions of varying difficulty will not let you get bored during the whole game.


Monday, September 17, 2012

Game: Tower of Masters

Review: Tower of Masters
Probably many people looked TV show Fort Boyard, and many would like together with heroes try to solve the countless puzzles. Some of these puzzles, you can now solve in the Tower of Masters - in a fun puzzle game that combines the 6 problems.



Game: Tarabanya


Review: Tarabanya
Tarabanya - the first game released by Snowpard for mobile platform Android. This game will be for you not just another talking characters as well living pet. Let's look at the main differences from other similar applications. 


Sunday, September 16, 2012

Google Play: Signed applications

You have developed your first application or game, collected all the promotional material and began to publish in the markets. Possible that after adding an application, Google Play will display a message: «Google Play does not accept apks signed with the debug certificate. Create a new certificate that is valid for at least 50 years». The last step to publish your application is it signed your own certificate. Consider this step in detail.

Talking Pets: Development Pet for Android - Part 1


Talking Pets: Development Pet for Android - Part 1
Development of entertainment applications in the style of talking pets can be divided into three main parts: voice recording, voice reproduction and animation. This article will reveal a small series of articles on the development of its own talking pet. We begin our development of algorithms with voice recording.

Review: Snowpard.org


Review: Snowpard.org
Site of company Snowpard. This site is dedicated to all the development of our company. You can find the latest news about new games or their updates, explore already developed the game or view the best players. Registered users can view their results and achievements in games.



Google Play: Before publishing

You developed your first application or a game on Android and decided to publish Google Play. And in a few more similar Android markets. Each market requires a different set of media resources. In this article I want to talk about the more common requirements to resources that will be required to publish the application.