Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

Sunday, February 24, 2013

Interface: Gradient TextView

Interface: Gradient TextView
Today we look at how you can add new properties to the elements of the example TextView, to paint it in a gradient.


Thursday, February 21, 2013

Interface: Custom Toast (Part 2)

Customization interface: Toast (Part 2)
In the previous article I talked about how to change the Toast interface and regulate the time display on the screen. Today I'll show how to close Toast  by clicking.



Wednesday, February 20, 2013

Interface: Custom Toast (Part 1)

Customization interface: Toast (Part 1)
Today we talk about Toast. An important limitation of this element is that it display time, which is not regulated. In this article I will show how to display Toast with a specified time.


Wednesday, February 13, 2013

Interface: Custom Progress Bar

Customization interface: Progress Bar
Today we will customize element Spinning Wheel. This article will be covered three ways to change the element.



Tuesday, October 16, 2012

Interface: Custom CheckBox and RadioButton


Customization interface: CheckBox and RadioButton
This article look at how you can customize the controls such as CheckBox and RadioButton. Differences from the usual buttons in the fact that they have two states: check and uncheck.

Wednesday, October 10, 2012

Interface: Custom Button and ImageView


Customization interface: Button and ImageView
In this article begins a series of articles on customizing applications interface for Android. Today let's talk how to change the appearance of buttons and use the ImageView as a button.


Saturday, October 6, 2012

Nine-patch images

In developing the UI for your application, we are often faced with the need to stretch the image in relation to the different sizes of Android-devices. Many images can be with rounded edges or with a complex pattern that with increasing give different artifacts in the form of noise or blur. This can be avoided by using the Nine-patch images.